Researchers
have investigated how people respond to computers and virtual humans. Nass and
Moon have shown that people react to and attribute very human characteristics
to computers, such as the computer’s helpfulness, expertise, and friendliness. Using
a virtual human interface minimizes the need for training users, since they
already know how to interact with other people. Zanbaka et al., found that
people respond to virtual humans similarly to the way they respond to real humans.
The authors were able to elicit social inhibition from female participants in
response to a virtual human observer.
Mel
Slater’s group at UCL has conducted studies of the social ramifications of
having avatars in virtual environments. They were able to elicit emotions such
as embarrassment, irritation, and self-awareness in virtual meetings. They
found that the presence of avatars was important for social interaction, task
performance, and presence. Raij et. al. examined perceived similarities and
differences in experiencing an interpersonal scenario with a real and virtual
patient. They found lower ratings on participants’ rapport and conversational
flow with the virtual patient was attributed to the limited expressiveness of
the virtual patient. Level of immersion and natural interaction also
facilitated the participants’ ability to perform a training task with a virtual
patient as effectively as with a real patient
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